CoWoB/World 0: Difference between revisions
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==== L ==== | ==== L ==== | ||
* Lointaines (Montagnes): [[CoWoB/World_0/D5|D5]] | * Lointaines (Montagnes): [[CoWoB/World_0/D5|D5]] | ||
* Vieux (Village): [[CoWoB/World_0/H8|H8]] | ==== V ==== | ||
* Vieux (Village des): [[CoWoB/World_0/H8|H8]] | |||
==== Y ==== | ==== Y ==== | ||
* Yrksé (Fleuve) | * Yrksé (Fleuve): | ||
* Yrksé (Rivière): | * Yrksé (Rivière): | ||
* Yrksé (Vallée): [[CoWoB/World_0/E5|E5]] | * Yrksé (Vallée): [[CoWoB/World_0/E5|E5]] | ||
=== Personnages === | === Personnages === | ||
==== B ==== | ==== B ==== |
Revision as of 11:47, 30 May 2015
Description
This is a test world for the Collaborative World Building workshop.
Goal : find out what works and what doesn't, get an idea about technical feasibility and how to deal with the outcome.
Players
- player 1 - Vincent L. - Path A1>A2>C3>D3>D2
- player 2 - Fred M. - starting point A8 (I'm stille there, but I'm digging deeper ^^)
- player 3 - Valerie - starting point H1 -> H2 -> H3 -> H4
- player 4 - Hadrien - Path: H8 -> G8
- player 5 - Alexis - starting point E5 ; second point D5 ; third point D4
World map
A1. | A2. | A3 | A4 | A5 | A6 | A7 | A8. | |
B1 | B2 | B3 | B4 | B5 | B6 | B7 | B8 | |
C1 | C2 | C3. | C4 | C5 | C6 | C7 | C8 | |
D1 | D2. | D3. | D4. | D5. | D6 | D7 | D8 | |
E1 | E2 | E3 | E4 | E5. | E6 | E7 | E8 | |
F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | |
G1 | G2 | G3 | G4 | G5 | G6 | G7 | G8. | |
H1. | H2. | H3. | H4 | H5 | H6 | H7 | H8. |
Pad
Direct link to the pad : http://www.piratepad.be/p/project_cowob_world0
Index
Lieux
B
- Bikur (Ville): A2
K
- Ker Thearn: A8
L
- Lointaines (Montagnes): D5
V
- Vieux (Village des): H8
Y
- Yrksé (Fleuve):
- Yrksé (Rivière):
- Yrksé (Vallée): E5
Personnages
B
- Bernardo (aka Le bandit Hurlant): bandit
Y
- Yrksé, Jonathan: Géographe